Sincere gratitude to the amazing Tech Demo Testers who made this project possible! We have just rewarded your AdventureQuest Worlds account with an exclusive badge and the ultra rare Tech Demo Star Sword. Furthermore, you are guaranteed access to the Alpha Tests even if your membership expired (however, you must remake your account due to the new login system, then link the AQW account that you used to test the Tech Demo). ALSO, you will receive the title and armor of Alpha Knight when it is released towards the end of the Alpha Test!
Below is Dage's Alpha Knight concept... you can see the Alpha Knight Logo on the chest piece! We are thinking that when you are awarded the chest piece at towards the end of Alpha, it will start quests to acquire the other pieces.
The team and I really hope you had fun hanging out and trying stuff in the Tech Demo... we sure did! In the Alpha Test, it will feel like things are starting to pick up pace faster as we focus on building new quests, weapons, armors, items, areas and more specific features like class skills and interactivity. As a Tech Demo tester, you are guaranteed a spot in the Alpha Test.
Hanging out in Yulgar's Inn...
When Rocky from the original Legends of Lore came back to slaughter us...
When the town of Battleon was overrun by Skeletons...
Including that HUGE one... that did equally huge damage... although, somehow, many players defeated him.
When all of the tester "regulars" had full sets of golden armor. We really made a lot of friends during the tech demo.
The first loot items... Thomas_Wolf attempts to disguise himself as a treasure box.
Finding all of the jumping climbing glitches... which we are definitely going to add more of because they are fun.
I forgot that time we set up the parkour area in BattleOn... but roof top parkour was even more fun.
Eye-eye, Captain... as the forest got bigger, and with each area our design became better.
We created the band... and then they somehow showed up in AQWorlds too!?
The Cave version 1.0.... what is inside? Many will never know. (Hint: that first interactive object test where you clicked on the summoning torches to summon a monster.)
Remember the ORIGINAL textures for the town of battle on? The old rooves and grass?
Dear Clawg: We will never forget how you were stuck literally every time we logged into town. You will be missed. Until you return. Which will be in Alpha. Where you are guarenteed to get stuck on something entirely now. We love you Clawg. Our love for you is as big as those giant hero crushing pincers of death that you liked to kill us with. *Clawg cuddles for all*
Official Twitter of AQ3D
Pun-slinging Paladin
Undead Legion Ruler
Scribble Scribe
Dawnforger