Arcangrove is the home of the Tower... of Sorcery? Mage Tower? I don't actually know what it's called, but I'm sure the mage NPC will be happy to tell us when we arrive at the door of this majestic building. No doubt we'll have to battle many a Gorillaphant just to get there, but I'm told that this tower holds the knowledge of the source of LORE's magic.
The Arcangrove itself is a beautiful, magical forest filled with wild beasts... and Dage has designed beautiful, magical weapons with which to defend yourself against them. Here is a sneak peak to some of Dage's designs for the weapons you can wield in Arcangrove.
These are no ordinary firearms. Dage designed a complicated-looking weapon powered by runes and crystals that harness Arcangrove's powerful magic. (You still need to have a Pirate class to wield them though.)
If you prefer a melee weapon for your mage, these magic "bam bams" (name definitely - probably - will change) are sure to give you all the right kind of feels.
Arcangrove is expected to release with next week's update. In the mean time, keep your eyes peeled on Artix's Twitter and future design notes (This was my first one) to see what else the AQ3D artists have in store for us.