A snow storm has hit our home town of Battleon which means... Frostval is finally here. During this most wonderful time of the year friends and family to gather for warmth around the fire, share gifts of love and quietly hope for a peaceful, prosperous and above all a happy new year! Also... undead ice monsters, the Yettun and Dragons. It's my FAVORITE time of the year.
Blizzy is a frost moglin. He is small, blue, and you will find him sitting on the fountain in town. He needs your help. Talk to him about a beast called... The Yettun who dwells within the Frost Labyrinth. Within you will find more quests and crafting for all new seasonal gear. You can access the new event from Blizzy or the Teleporter crystal in town.
We never dreamed AdventureQuest 3D's town of Battleon would be covered in snow this year. It is the long standing tradition in our video games to get immersed into the spirit of the season. This is a limited time event, much like our previous event, Mogloween. It will last until the end of December, and likely through some of January. It features a short Frostvale tale, our first ice dungeon, and new craftable seasonal rares (including the Yettun horns below). If you are running out of inventory space, do not worry-- our new bank system is in testing now
Oooh and Xero (3D guy) gets some serious bonus points for adding an animated frosty breath effect to the The Yettun Horns!
PLEASE NOTE! ALL of the items are returning Season Rares. (None of the items will be permanently rare.)
This is brand new functionality that is ready for public testing just in time for the holidays. Scaling Dungeons will temporarily raise or lower your level while you are inside the dungeon to fit that dungeon, making it a reasonable challenge for all players of all levels. Don't worry, you will gain XP and gold appropriate for your REAL level while you are in the dungeon.
For Seasonal Events and Special Side Content Only
We will mostly use scaling dungeons during special events like Frostval to make sure that everyone of every level can participate in the same event without being left out. The rest of the game will be scaled as normal.
It evens the field. Scaling stops a higher level player from running through a lower level dungeon taking all the XP and drops or making it too easy. It also stops lower levels from leeching a higher level dungeon without having to level lock them out of the content and miss out. Scaling also means that if you're a high level and you have a friend who has just started, you can both play together and both benefit! It's a huge step for AQ3D.
Here's how it will work for Frostval:
Bank Coming Soon
The BANK is close to ready, but not close enough. Zhoom and the Code Team say that we can expect it early next year but it isn't ready for Frostval.
Cosmetic/Costume Slots coming soon
Cosmetic Slots/Costume Slots are still in development. This system is one of our top priorities but it's not as far along as the Bank system is. You can expect to begin testing this system live in game in the first quarter of next year.
Dragons of Ashfall Saga
The Dragons of Ashfall (part 1 of 3) is in development right now and as soon as Frostval is up and stable, the Content Team will be diving right back into building this blazing, dragon filled area. Inside you will meet Galanoth and the Dragonslayers and you can expect the next level cap raise during part 2 of the Dragons of Ashfall Saga!
This has always been confusing. Frostval is the holiday, Frostvale is the place. It's funny that this has come up so many times in the last few days because I actually wrote it into the story for this year. Life imitating art.
Below is a picture of Frostvale from the original AdventureQuest (2002)
Below is a picture of Frostvale from the AdventureQuest Worlds (2009)
Some people who have been playing our games for YEARS are still fuzzy on why sometimes we say Frostval and sometimes we say Frostvale and I can't blame you. 10 years ago at this time I was writing DragonFable's first Frostval release and I wasn't very clear on it myself so I had to ask. Why were they named so close to each other? I dunno. Ask Galanoth. I heard it's his fault.
Exactly one year ago today, AdventureQuest 3D's Kickstarter hit 100%
Maybe it's fate that this release had to come a day late because exactly one year ago today, the AQ3D team and I were all celebrating the moment that AQ3D's Kickstarter had just hit 100%. That exact same day we were approved by Steam Greenlight and Artix found out his wife was having a baby. That is not just a great day, it is a trifecta! We are so grateful to you all for being a part of this and allowing us to create and continue building this amazing cross-platform video game.
From the bottom of my heart, and from the rest of the team, thank you. Have a very merry Frostval!
P.S. Do not get eaten by the Yettun.
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