After talking to a lot of you, it seems like the exclusive Shadow Wolf Transformation travel form is a large part of what made the $120 Kickstarter Package the MOST popular package. 1,678 backers went for this package which is more than all of the $50 and $60 packages COMBINED.
We've finally laid enough of the groundwork in the game's engine to start development of this highly anticipated feature. The Travel Form is AQ3D's solution to getting around the game faster, like Mounts in many other games and they function very similarly. We might eventually have mounts too but at this stage Travel Forms were a much better fit for AQ3D (I'll discuss that below). Some people seemed confused about what the Shadow Wolf Transformation travel form is and what it will be able to do so here's what you need to know.
Good question. I LOVE mounts. Personally, I had collected over 100 on my WoW account. So why did we go with Travel Forms instead of Mounts?
One part is technical. If we had gone with a fixed 3/4 camera or had created a single player game, we would have much tighter control over what you saw on your screen at any given time. But that's not the game we wanted to see on our phones and that's not the game that we decided to build. We feel that giving YOU control of the camera makes the entire world much more immersive and that having friends and strangers to play beside help make the world feel alive and dynamic. This means that certain sacrifices must be made.
Once again, we are developing this game for (among other platforms) mobile. Smartphones and tablets are getting better all the time but some devices have lower end graphics chips and/or processors. To that end, we only have a certain amount of THINGS that we can display on the game at a time. Every character on your screen is going to have different armors, helms, weapons, belts, gloves and boots all with different textures and your device needs to be able to keep all of those different 3D models and textures in memory and display them at the same time.
Going with travel forms means that instead of displaying all of those item models and textures AND a huge wolf for you to ride on, we can entirely replace all of that gear on screen with a single wolf mesh. Actually, if everyone just decided to hang out in their travel forms, it would much nicer on your hardware than hanging in human form.
The other reason is about storytelling. Although some factions occasionally rise up to stand against magic, Lore has always been a very magic heavy world. Magic flows through every part of Lore. The people of Lore have almost all the same modern conveniences that we do but they're all provided by magic instead of electrically driven technology. Getting your Travel Form in AQ3D will be a rite of passage, like a young person getting their driver's licence in our world, or learning to apparate in the Harry Potter universe. It's simply accepted that when you reach a certain age (or level), you are considered responsible enough to be allowed to change into an animal or monster form and travel that way.
This doesn't mean that Lore doesn't have horses or wagons (or Gaz's Frogzard driven cart) but not every person on Earth chooses to drive or buy a car either.
This also means that we might EVENTUALLY have mounts, but no promises.
If you have any other questions about Travel Forms in general or the Shadow Wolf Transformation in particular be sure to post them below.
Official Twitter of AQ3D
Pun-slinging Paladin
Undead Legion Ruler
Scribble Scribe
Dawnforger