This Friday... Friday the 13th, at sundown.... our trilogy of dark releases begins! --at a camp, in the woods, cursed by a machete wielding stalker, and an all out camp war with Mogloween hanging int he balance.
I have been reading posts on Twitter and Facebook that indicate not everyone caught the news that we were pushing back the live release, but still celebrating with back-to-back undead releases! So this was worth re-posting, and for many of …
"Darkness is coming..." See the official release schedule for Friday the 13th, Mogloween, Darkovia, and all of Artix Entertainment's haunted October video game events.
Remember that time we broke a lot of stuff, then fixed it, and then gave you 250 Dungeon Keys? But you did not hear about it until over a week later because Artix was in a week long Vampire-like torpor slumber? This is THAT design notes!
Michael Cthulhu is famous for creating real-life fantasy weapons from video games... and he is about to create Artix's battleaxe, the Blinding Light of Destiny!
"You can run... but you can't run!" - Envy. This October, Artix Entertainment celebrates 15 years of fun, fantasy, pun-laced game-crafting with special Friday the 13th Releases! (News, doooom, & contest winners.)
AHOY! Today being th' official Talk Like a Pirate Day and all, me crew worked through the night making a special map fer ye! We set sails for Clawg Island!
Yo ho ho! We be fixing seams, re-adding loot chests back to dungons, throwing 250 keys yer way fer the trouble, the price O' dragons be raising, and it be time to announce the Friday the 13th event coming yer' way in fer our big anniversary…
LIVE! Get ready for Talk Like a Pirate Day! Avast ye' lilly livered land lubbers-- AdventureQuest 3D be celebrating its 1st ever Talk Like a Pirate Day. Be raiding a DC shop full o' booty to be walk'n the plank in style, har har.
Artix: Gather round the fire and let me tell you a story from a long, long, time ago when hurricane Irma, the most powerful storm in history, came to visit the Artix Entertainment lab. Children: Um. Wasn’t that this week?
"OMG! I can transform into a Bush!" - a random player who should have been talking about the cinematics, mini-bosses, customization options, new gear, surprises, secrets, challenges, and ... yeah, you can turn into a bush.